The Witch and the Hundred Knight 2 Review

The Witch and the Hundred Knight 2 from Nippon Ichi Software is an action RPG, it is the sequel to the 2013 / 2014 game The Witch and the Hundred Knight (if the name didn’t already give it away). The first I was interested in and missed, I wasn’t going to let that happen again. Will it be able to put me under its spell?

Players take on the role of the Hundred Knight, a doll that’s been given life by the mischievous Chelka, a newly awakened witch with somewhat of a bad attitude. Is it bad to want to be the strongest witch in the world? No not exactly but the way she wants to go about it is certainly questionable. Amalie is a Valkyrie in training who wants nothing more than to protect her sister Milm, now I know what your thinking, who is Milm? Well, Milm is Chelka, kind of, they at least share the same body. Milm is the ordinary as born being, Chelka came about after Milm was infected with the witch disease which resulted in a third eye being formed on her forehead. Upon the eye opening this caused Chelka to take over. What follows is a story filled with fascinating characters, twists, turns and plenty of magic.

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At times the narrative becomes a little disjointed, being more weird than wonderful but it all serves a purpose in delivering this unique, captivating story. It suffers in the form of pacing, some cutscenes are long and tedious leading to too much information with little action and then other times it’s blind action with no context.

I became heavily invested in the characters and their journey from start to finish, and they weren’t even the main character you play. In fact out of all the key faces you see along the way, the Hundred Knight has the least amount of depth and failed to capture my interest. The rest of the cast makes up for this as they vary not only by look, but attitude, mannerisms and story arc too.

For me, the gameplay is where it’s at, so delightfully satisfying due to its varied attacks, enemies and presentation. Normal attacks can be chained together but with each strike using a different weapon up to a possible five times, a unique system that allows for not only varying animations but damage and effectiveness too. Depending on the enemy it’s fun to switch up your loadout to experiment and find out what works best. Mixing that up with the skills just help make the combat flow with ease, more so than it already does.

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During battle, every hit is met with not only a sound indicator but also visual indicators that pop up on the screen. These let you know the effectiveness of your hits, damage type and damage dealt, there is also a combo meter and prompts for certain skills. All of this  makes for just a rewarding, pleasant experience because we all like recognition for what we are doing right, less of us like to know what we are doing wrong, but I love feedback and it allows me to switch up my attacks.

The screen can get a little cluttered with the HUD but it matters not because of how clean it looks. Each corner is taken up by some form of meter, map or character information but in a way that makes sense, isn’t overbearing and actually helps rather than confuse.

Roaming around with the top down camera you can truly take in the world and character designs. Thanks to the anime, cartoon-like art style, it produces a good-looking game seemingly focused more on world immersion and atmosphere as opposed to state of the art, high quality and high detailed visuals.

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Music is put to good use in creating this sense of adventure, fantasy and magic. Soft flowing tunes that sometimes feature mysterious voices sliced in just works to great effect. The background music paired with the pleasant sound effects of battle is relaxing and allows me to keep up my onslaught against my foes.

The Witch and the Hundred Knight 2 is a soothing action game that is nice to have, but maybe not my first choice. It has an interesting story accompanied by compelling characters. The gameplay is satisfying with a presentation that matches. However, it just doesn’t particularly shine enough to be a memorable adventure.


Reviewed by Rhys Baldwin.

(Disclaimer: CONQUEST received a review copy of The Witch and the Hundred Knight 2, however this does not in any way affect the scoring of a game or our thoughts on the game itself. We believe in total honesty and being transparent with you.)

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